Roleplaying in the ruins of interplanetary capitalism.
Live the life of an escaped worker, washed-up on a lawless station at the edge of an interstellar society. Inspired by the flexibility and freedom of TTRPGs, explore the station, choose your friends, escape your past and change your future.
STEAM | XBOX | NINTENDO SWITCH | PLAYSTATION
Explore and study an alien ocean.
Play as an Artificial Intelligence guiding a stranded xenobiologist through a beautiful and mysterious alien ocean. A non-violent sci-fi story, enter a world of wonder, fear and vulnerability, unraveling the history and ecology of an impossible planet. What will you discover together?
STEAM | NINTENDO SWITCH
“An accomplished world-builder.” - Edge Magazine
“An immense talent.” - Chris Plante, Editor-in-Chief, Polygon
Gareth is a writer, designer and artist. Their first game, In Other Waters won the Jury Prix at IndieCade Europe, and was widely praised by critics for its “hypnotic art, otherworldly audio and captivating writing” (Eurogamer). Their second, Citizen Sleeper was equally critically acclaimed, and its prose was named "some of the best in all of video games" (Waypoint). Gareth has been nominated for a Games Award, multiple IGF Awards, a GDC Award, and four BAFTAs, and has been named “one of the most exciting indie talents around” (Eurogamer).
Gareth's criticism has been published in a wide variety of forms, from Eurogamer and Rock Paper Shotgun to Edge Magazine and Frieze Magazine. They are the editor and creator of Heterotopias, an independent zine about games and architecture, and have lectured on the history and theory of games and architecture at the world-renowned Bartlett School of Architecture, University College London. Their game photography has been shown at London's Photographer's Gallery, The Victoria & Albert Museum, and the Lisbon Architecture Triennale, as well as being published in the British Journal of Photography. Gareth also holds a PhD in experimental literature from Royal Holloway, University of London.